Futa - RWBY - Emerald x Salem
the shards of the War of Remnant settle, a power vacuum is created. Salem, a long-time foe of Beacon Academy, has made her way to Vale to claim her place as the rightful ruler.
Sparks fly as she clashes with the remnants of the previous generation. Salem has come prepared with her ancient weapon, the Witch's Wand, which amplifies her power to keep her foes at bay.
Emerald and Salem have come to a stalemate in their battle. With a well-timed swing of her weapon, Salem sends Emerald sprawling to the ground. She tries to take advantage of the dazed opponent, but Emerald is quick to retaliate.
Salem and Emerald face off in a battle for control of the Kingdom of Vale. The Witch's Wand is a versatile weapon that Salem uses to protect herself and dish out powerful attacks on her opponents.
The Witch's Wand is a melee weapon with three states: inactive, shielded, and charged. The inactive state is a two-handed staff that can be used to block incoming attacks. The shielded state creates a shield in front of Salem to protect against ranged attacks. The charged state sends out a blast of energy that deals damage and knockback to opponents.
Sparks fly as she clashes with the remnants of the previous generation. Salem has come prepared with her ancient weapon, the Witch's Wand, which amplifies her power to keep her foes at bay.
Emerald and Salem have come to a stalemate in their battle. With a well-timed swing of her weapon, Salem sends Emerald sprawling to the ground. She tries to take advantage of the dazed opponent, but Emerald is quick to retaliate.
Salem and Emerald face off in a battle for control of the Kingdom of Vale. The Witch's Wand is a versatile weapon that Salem uses to protect herself and dish out powerful attacks on her opponents.
The Witch's Wand is a melee weapon with three states: inactive, shielded, and charged. The inactive state is a two-handed staff that can be used to block incoming attacks. The shielded state creates a shield in front of Salem to protect against ranged attacks. The charged state sends out a blast of energy that deals damage and knockback to opponents.